Have you ever wondered why airplanes fly in curves on a map, or how we calculate the exact location of a destination thousands of miles away using only a compass bearing? The World Reference tool uses a mathematical concept known as Geodesy.
Because the Earth is a sphere (technically an oblate spheroid), drawing a straight line on a flat paper map does not represent the shortest distance between two points. To calculate accurate travel, we must use Great Circle math.
To determine the distance between your starting point and your destination, our engine utilizes the Haversine formula. This equation accounts for the curvature of the Earth to ensure that "2,500 miles" is measured across the globe's surface, not through its center.
When you input a bearing (e.g., 90° East) and a distance, we calculate the destination coordinates (Latitude/Longitude) using a direct solution to the inverse geodetic problem. This tells us exactly where you would end up if you traveled in a perfectly straight line relative to the Earth's curve.
Our flight estimation assumes a cruising speed of a standard commercial airliner (approx. 550 mph). Real-world flight times vary due to jet streams, headwinds, and air traffic control routing.
Unlike airplanes, cars cannot travel in straight lines. They must follow roads, go around mountains, and navigate traffic.
To provide realistic estimates, our tool applies two smart rules:
© 2025 The World Reference Tool.